![]() Ice block is also useful for this if you haven't used it prior (Ice block is also useful for running orbs during malevolence if AT is on CD). To run an dead orb to the edge, especially during malevolence. Using Blink/Shimmer does not prevent the damage, but having Alter handy is useful if you get targeted by Malevolence. Mages can also use Blink/Shimmer to achieve a similar effect. If you are not targeted by Malevolence, it's useful to prevent the knockback and damage from the dispels. Care for damage from (black pools) after altering because it does a lot of damage. Incredibly useful if you have and are knocked off the platform after using MD. (frost group soak) for example if it is not being solo'd. Make sure to watch the boss cast bar so you don't get clipped before using Alter Time.įor healing. Especially useful if you are specced into Slipstream instead of Shimmer for Arcane players. (pull) and (push) are good places to use alter to allow you to hard cast if you do not have any procs to burn. The timing for this can be awkward as the soaks do take a while to land, but it saves you a lot of movement so it's worth practicing if you are not using it for anything else. Ĭan be used to return back to the group and heal after soaking (purple soaks). If you do not need alter for the rotating beam, the next best use is probably to be able to get a cast off during. This is much safer than blinking the beam, but if you get 2 beams in one phase, it will not be up for the second. ![]() Use alter time just as the beam begins moving, blink in the opposite direction of the beam and alter back when the beam is just about to hit you. Very limited usability for movement here otherwise. Huddled Carvings) or if you have a MD available for the fear debuff. ![]() Usability here depends on your powers (e.g. Just want to go over everywhere in both SoD and m+ where it can be used and also want to ask if anyone can think of any other places (or their preferred places to use it).Ĭan be used to spread more easily after a or after soaking one of the pools so you can avoid stacking the (fear debuff). Effect negated by long distance or death. For those that don't play a mage, this is what Alter Time does:Īlters the fabric of time, returning you to your current location and health when cast a second time, or after 10 seconds. Alter Time, in my opinion, is probably one of the most useful and powerful utility abilities in the game.
0 Comments
Leave a Reply. |